Lost in Place
Exploring the properties of fog this installation attempts to create an experience that could act as a trigger for conversations about dementia, leading the audience to an interface for further enquiry, contribution and participation for the cause.
Lost in Place, plays with the concept of distorting image of the surrounding place by changing perspectives, camera movement and angles to create an immersive experience that may evoke a feeling of unfamiliarity in a familiar place. It focusses on communicating the idea of lack of orientation.
This is a class project done at Bauhaus University.
My Role: Conceptualizing and developing the interactive installation, designing information flow and mockups for screen based interface. The project was developed in Processing and was displayed in the final presentation in front of the jury and the class members as audience.
Team Members: Me and Lilly Chan.
Feel free to get in touch for further information. A video of the interactive installation will be uploaded soon.